Put a +1/+1 counter

2,670 cards make it · 41 care about it

Fed by

  1. Cast a spell 173 cards
    • Forgotten AncientWhenever a player casts a spell, you may put a +1/+1 counter on this creature.
    • Taurean MaulerWhenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
    • Managorger HydraWhenever a player casts a spell, put a +1/+1 counter on this creature.
    • Planar IncisionExile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
    • Evil ReawakenedReturn target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
    • Hancock, Ghoulish MayorUndying
  2. Gain life 43 cards
    • Starfield MysticWhenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
    • Cordial VampireWhenever this creature or another creature dies, put a +1/+1 counter on each vampire you control.
    • Patron of the VeinWhenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each vampire you control.
    • Hero of IroasWhenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
    • Stirring HopesingerWhenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.
    • Phalanx LeaderWhenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
    • Mazirek, Kraul Death PriestWhenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
    • Crime NovelistWhenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.
    • Tireless TrackerWhenever you sacrifice a clue, put a +1/+1 counter on this creature.
  3. Draw cards 37 cards
    • Wizard ClassWhenever you draw a card, put a +1/+1 counter on target creature you control.
    • Chasm SkulkerWhenever you draw a card, put a +1/+1 counter on this creature.
    • Clinquant SkymageWhenever you draw a card, put a +1/+1 counter on this creature.

Make it

  • Forgotten AncientWhenever a player casts a spell, you may put a +1/+1 counter on this creature.
  • Cathars' CrusadeWhenever a creature you control enters, put a +1/+1 counter on each creature you control.
  • Unbreakable FormationAddendum — if you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
  • Marionette ApprenticeFabricate 1
  • Tribute to the World TreeWhenever a creature you control enters, draw a card if its power is 3 or greater. otherwise, put two +1/+1 counters on it.
  • Voice of VictoryMobilize 2
  • Snakeskin VeilPut a +1/+1 counter on target creature you control. it gains hexproof until end of turn.
  • Taurean MaulerWhenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
  • Managorger HydraWhenever a player casts a spell, put a +1/+1 counter on this creature.
  • Mossborn HydraThis creature enters with a +1/+1 counter on it.
  • K'rrik, Son of YawgmothWhenever you cast a black spell, put a +1/+1 counter on ~.
  • Champion of LambholtWhenever another creature you control enters, put a +1/+1 counter on this creature.

Care about it

  • Hardened ScalesIf one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
  • Doubling SeasonIf an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
  • Branching EvolutionIf one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
  • TerrasymbiosisWhenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. do this only once each turn.
  • Primal VigorIf one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
  • Vorinclex, Monstrous RaiderIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
  • Corpsejack MenaceIf one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
  • Loading ZoneIf one or more counters would be put on a creature, spacecraft, or planet you control, twice that many of each of those kinds of counters are put on it instead.
  • Kami of Whispered HopesIf one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
  • Winding ConstrictorIf one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
  • Solid GroundIf one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.
  • Mauhúr, Uruk-hai CaptainIf one or more +1/+1 counters would be put on an army, goblin, or orc you control, that many plus one +1/+1 counters are put on it instead.